Item List

Usage:
giveitemnum <ID> <QTY> <Quality> <True/False>

<ID> Entity ID #
<QTY> Quantity to spawn
<Quality> 1.Primitive 2.Apprentice 3.Mastercraft 4.Ramshackle 5.Journeyman 6.Ascendant
<True/False> True:Blueprint or False:Item

examples:

giveitemnum 267 1 6 false 1x Ascendant Shotgun
giveitemnum 70 33 1 false 33x Tranq Arrows
giveitemnum 129 1 1 true 1x Simple Bed Blueprint

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